Overview

This is the year 618. A smattering of lightning rumbles through the overcast sky: farmers hurriedly herd their livestock back into their pens, trying to avoid the downpour. A singular gust of wind rattles the sign standing by the entrance into the small town, causing the piece of wood with ELIASBURG etched onto it to twist and turn. A town of 8193 inhabitants, it is the second largest town in the Fiefdom of Aeristhane. The stables in town are jam packed with horses and various other domesticated beasts of mount: a delegate of Terian officials are on their way to the Twyst lands for reasons unknown to the townsfolk, and are boarding in the inn to wait out the storm. A company of mercenaries accompanying these delegates have set up their tents just outside the town. An orc clad in a lumberjack’s outfit arrives outside the inn and knocks politely on the door, a cart of firewood in the street behind him. The innkeeper opens the weary, oak door and talks jovially with the lumberjack once he recognizes who it is. Silver is exchanged and the two unload the firewood into the storage shed, the orc whistling as he pulls the cart out of town and to his lodge. This is a high age of magick and discovery, where old alliances are broken and new enemies discovered; where innovation and tradition clash in the most unlikely of places and where an invincible sense of adventure runs through the veins of every race.